#include "DrawablePrimitive.h"


DrawablePrimitive::DrawablePrimitive(Vector3* position, Vector3* scale) : position(position), scale(scale)
{
}


DrawablePrimitive::~DrawablePrimitive(void)
{
}

void DrawablePrimitive::SetPosition(Vector3* position)
{
	this->position = position;
}

Vector3* DrawablePrimitive::GetPosition()
{
	return this->position;
}

Vector3* DrawablePrimitive::GetScale()
{
	return this->scale;
}